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Heart Felt Arts- In Education
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Hello! I am a teaching artist with a BS in Environmental studies, a Masters in Rehabilitation Counseling, and a Certified Trauma Informed Yoga Instructor. After decades of working in government positions, I have focused my past several years on giving back to my community through volunteering with refugees, schools, libraries, and youth clubs. I have found a passion for sharing my broad knowledge and interests with youth and have built strong relationships with teachers in our community to help support the amazing work you all do every day. I would love to support your classroom too! I bring Hands on activities to your classroom that use a child lead approach and include art, nature, and mindfulness to build on classroom curriculum. While learning is happening we are also building team work, confidence, and a love of learning: Some activity options include -needle felting projects learning about fiber sources and how every day items are made, as well as the role the environment plays in fiber and fiber in the environment. (This can be done for students or for staff development). -live insects and animals in the classroom to learn about life cycles, ecosystems, animal care, farms, etc. Animals include button quail ( terrarium birds) , hatching chicken eggs, rabbits, stick insects. Students learn compassion while also receiving the therapeutic benefits animals provide. Animals can also provide students an opportunity to practice their reading skills by reading to them. Fossil digs in the classroom with sand, fossils, and fossil identification activities -art and craft projects with open ended access to supplies for students to complete projects that drive home classroom curriculum, such as building terrariums, making artwork that the represent ecosystems, life cycles, etc. All activities encourage students sharing their knowledge they have learned in class, working cooperatively, immersing their senses, and working at their own pace, skill level, and in their own style. I love to coordinate with teachers to reach their goals and plan activities around their classrooms unique style, needs, and interests with a goal of instilling a love of learning and building a foundation for emotional skills development .
Art of Inspiration with Richard Hight
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Richard Hight is a nationally recognized artist/speaker who uses the fine arts to help his audiences create strategies for change by turning good ideas into great results. He is on a mission to help students see the possibility of their potential and create new opportunities. Addressing thousands every year, Richard’s Art of Inspiration influences his audiences to use their imagination to discover their originality and celebrate their differences. As a masterful storyteller with a down to earth, Oklahoma warmth, and humorous style, he always connects with his audiences. Richard’s presentation begins with the dramatic and exciting creation of a stunning illustration on a six-foot canvas (each school can suggest what image will best serve their students – historical figures, patriotic images, school mascots and others, etc.). Students and teachers are WOW’ed by the combination of powerful illustration, spoken word, and music that transpires in a matter of moments. The artwork Richard creates then provides the foundation for his keynote presentation and discussion.. He can customize a portion of your event to include Anti-Bullying, Character Building or reinforce the theme of your school.
Barbara Slate
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You Can Do a Graphic Novel, Comic Book, Meme, or Zine Categories: Creative Writing, Visual Arts Curriculum. Costs VIRTUAL PROGRAMS (ZOOM) One-hour interactive classes, unlimited participants: $500.00 LIVE IN-PERSON PROGRAMS One day: $1,200.00 Four days: $3,800.00 Eight days: $6,500.00 For venues more than 40 miles from Hudson, NY travel cost of $0.50 mile will be added. For venues more than 40 miles from Valatie, NY travel cost of $0.50 mile will be added. Available year-round. Program Theme: Students learn how to create a graphic novel beginning with a six page comic. It doesn’t matter if they can draw. Stick figures are an expressive way for the reluctant artist to begin. Participants are encouraged to bring their sketchbooks and characters they may already be working on. They will learn about The Creative Process, how to write a Character Study, focus on the beginning, middle, end and twist of a story, and Create Layouts. If the program is an assembly, Barbara talks though the program with on-screen illustrations of the process. The school is to provide a computer, projector and screen. Program Description: Each program is custom tailored to the grade, number of students in the class, and number of sessions. If there are four or more sessions per class, the program finishes with a Graphic Novel Exhibition (see below). The Creative Process: 20 creative tips. Creating Characters: Participants complete bio sheets with the character’s name, age, best friend/side kick, powers (if any), biggest fear, life goal, etc. Plotting: Learning how to plot challenges the student to complete a story. Too many begin the story and throw it out somewhere in the middle. The student learns to plot by color code, a method used by film/tv/graphic novel writers. Layout: Participants learn about panels, thumbnails, dialogue balloons, sequence, and making a page pop. Rather than drawing “talking heads,” they draw a close-up, pull back for a long shot, followed by interior, exterior, bird’s eye views. Everybody works at their own pace. Some are advanced artists/writers while others are beginners. It doesn’t matter where they begin as long as they get going. I hand out a “character bible” sheet and encourage them to think about the beginning, middle, end and twist of their story. The twist is what makes the story interesting. I bring in samples of character bibles from Marvel comics which they can keep, and scripts written by professionals. Feedback is an important part of the program. It usually begins when I hold up a student’s drawing and ask them to suggest a name, age, or character trait. The student can take the suggestions or discard them, however, it opens up discussions. In the first session, students are sometimes quiet/shy with other students but by the second, they open up about their characters and stories. After the last workshop, the doors open to parents, friends, relatives, the community, and the local press. Students show and talk about their work…where they got their inspiration for characters/story. The “Graphic Novel Exhibition” attracts a lot of attention and often results in newspaper articles. Having artwork in the newspaper is great for a student’s self-esteem and for their portfolio. Copies of Barbara's textbook You Can Do a Graphic Novel can be ordered for the school library, and discounts are available from the publisher for class-size orders. http://youcandoagraphicnovel.com/students1.htm
Howe Caverns
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At Howe Caverns, our experienced guides will teach your students about: Your students’ amazing learning experience begins when they descend 156 feet below the Earth’s surface on a 90-Minute guided cave tour and step out of the elevator into a six million year old cavern, carved by a subterranean river that continues to sculpt the cave today. During the field trip, they will see countless layers of sedimentary limestone, the floor of an ancient sea, and navigate the 500 foot serpentine passage known as the Winding Way, one of the world’s best examples of underground water erosion. Simply put . . . a field trip to Howe Caverns exposes students to aspects of the natural world they simply can’t experience anywhere else. So whether you’re teaching a classroom of students or homeschooling your own, Howe Caverns is the fun field trip you don’t want your students to miss! Sedimentation Calcification Erosion Geologic evolution Stalagmites and Stalactites Prehistoric seas Continental upheaval The power of time and water
Elaine Bromka
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A New York actress with decades of experience in film (the "Uncle Buck" mom), TV, Broadway and Off-Broadway, I have also taught at over 170 colleges and high schools. Workshops include: Exploring Intention through American Sign Language, Making Your Monologue HOT!, Acting on Camera, Acting for Singers: What's Behind the Words?, Cold Reading: Don't Panic!, Mining the Hidden Impulses: Creating Your Own Work (a writing workshop.) In addition, my Off-Broadway solo show "TEA FOR THREE: Lady Bird, Pat & Betty" is available.
Ryan's Story Presentation LLC
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Ryan's Story - Get ready to witness a life-changing assembly program that will leave a profound impact on students of grades 5 and higher. No other program can match the story of how one young life has the power to inspire positive change in the fight against bullying, cyberbullying, and teen suicides. This powerful true story will encourage students to turn their gaze inward, helping them examine how they treat others. Bystanders will be inspired to step up and stand with the victims, putting a stop to bullying in all its forms. At the same time, a message of forgiveness and love will be imparted to all present. As the creator of this transformative program, I firmly believe that depression was the root cause of my son's tragic passing. While bullying cannot be excused, we must also take note of the mental health issues that are often swept under the rug. I teach students how pivotal it is to seek help without delay if they or a friend are in crisis, reinforcing the importance of suicide prevention. This sensitive and age-appropriate program is tailored for students from grades 5-12 and lasts for a captivating 60 minutes. The story takes 45 minutes to narrate, following which the students will be engaged with powerful lessons learned from the story. These lessons include how forgiveness is healing and that self-advocacy paired with advocacy for others can prevent suicide. Students will leave the program inspired to become up-standers and to apologize when owed. Finally, they will know for certain that they are loved beyond belief. Book me for this life-transforming assembly and witness how one story can bring about a positive change in the world.
Ramon Gil
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Ramon Gil is the award-winning artist and writer of THE WHIZ KIDS FROM DARPA. A children's graphic novel about teen scientists who go on funny STEM based adventures. Ramon also teaches comics making to children and adults and can lecture about the difference between Comic Books and Graphic Novels which was his MFA thesis. Ramon also organizes workshops, panel discussions and comic cons having done so for The Fashion Institute of Technology and the Gillen Brewer School.
Farial English
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I am the author of Charlie and Sophie's Great escape, a 32-page illustrated children's book. The story is about two curious puppies who run off by themselves, leaving their boy behind. Charlie and Sophie enjoy their freedom until they run into a scary situation. They manage to escape but realize they are lost. They work together, relying on their senses to find their way back home. The story's moral is that mistakes are part of life's journey, but when we learn from them, they become stepping stones to growth. I present an interactive storytelling session of my book, touching on themes of friendship and faith in our abilities, with time at the end for some Q&A. We also discuss how dogs use their senses to learn about their world and how our senses compare with those of dogs. I am open to doing a related activty as an add-on to the book reading.
Beth Jacobs
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The program involves creating movement plays. Experimental Dance Theatre.
STEAMwhiz - The STEM Learning Lab
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STEAMwhiz - The STEM Learning Lab: Creating Confident, Young Problem Solvers Welcome to STEAMwhiz - The STEM Learning Lab, where we inspire the next generation of innovators through hands-on learning experiences in Science, Technology, Engineering, Arts, and Mathematics (STEAM). Founded in the Capital District of New York, we bring the excitement of the lab directly to your classroom with our in-person labs and workshops. Our mission is to nurture curiosity, creativity, and problem-solving skills in students of all ages. What We Offer: Interactive Workshops: Our comprehensive programs include standards-aligned STEM workshops and hands-on classroom labs for local schools. Our workshops are designed to engage students in hands-on activities and experiments, making STEM concepts come to life. From fundamental concepts of magnetism and energies to more advanced robotic and engineering challenges, we provide immersive experiences that spark a love for learning. Other programs include: After-School Enrichment, Summer, and Break Camps at your location or ours! Hands-on STEM Core Labs: Grade Levels: 1st- 5th Length: 1 hour Size: 1 classroom unit per lab (max. 25 students) Prices: Starting at $250 per lab. Multi-Consecutive lab discounts are available at the time of booking. Highlighted Hands-on STEM Core Labs: Light It Up! Light is Weird. This hands-on lab investigates what light is and how we can control it through blocking, bouncing, and bending. Check out colorful shadows and rainbows in this FUNdamental light exploration lab. Suggested Grade Levels: 1st-3rd. Relevant NYS Standard(s): 1-PS4-2, 1-PS4-3, 4-PS4-2 MagLab: Magnetic Exploration Are all metals magnetic? Are all metals magnets? Using the Scientific Method to guide your learning, investigate the properties of magnets, and determine which materials are magnetic. Explore magnetic properties using magnets to attract and repel each other. Experiment with magnetic levitation and electromagnetism. Suggested Grade Levels: 3rd, 4th. Relevant NYS Standard(s): 3-PS2-3, 3-PS2-4 Energy Lab: Potential vs. Kinetic This energy lab investigates the relationship between Potential and Kinetic Energy, the Law of Conservation of Energy, and how energy is transferred between objects in a system by designing, testing, and modifying a "spool racer" powered by elastic energy. Students will design a "racer" that converts elastic potential energy into mechanical kinetic energy. Brainstorm, prototype, modify, test, and redesign variations to the basic "spool racer" design to meet different design criteria. "Show What You Know" in the ultimate problem-solving challenge, as your "spool racer" is put to the test and proves how a simple toy can be engineered to its best ability! I.D.E.A.S High-Tech MakerLabs – Inventing, Designing, & Engineering for All Students Grade Levels: 2nd- 8th Length: 1-1.5 hours Size: 1 classroom unit per lab (max. 25 students) Prices: Starting at $300 per lab. Multi-Consecutive lab discounts are available at the time of booking. Themes Include: Robotics, Drones, 3D Printing, Coding, Physical Computing Whether you choose our STEM Core Labs or High-Tech Maker Labs, all programs feature: Standards-Aligned Curriculum: the New York State P-12 Science Learning Standards and/or the Engineering Design, and Computer Science + Digital Fluency Standards. Expert Educators: Making complex concepts accessible and fun Convenient and Accessible: We bring all necessary materials and equipment to your location. For more information about our offerings, call 518-512-9595 or email: info@steamwhiz.com
The Children's Museum at Saratoga
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The Children's Museum at Saratoga is dedicated to creating an interactive community that inspires curiosity, sparks imagination, and nurtures discovery. We are committed to serving as a resource for Capital Region school districts and to ensuring that programs and services are accessible to all children. The Museum offers outreach and field trip programs for students from preschool to 6th grade. Each program is designed to meet the needs of each classroom with plenty of opportunities for unique hands-on experiences. Programs correlate to Common Core and Next Generation Science Standards. They are wonderful additions to classroom curriculum as either an introduction to a lesson or to enhance current classroom units. The Museum's priority is to make educational programs accessible to all students. We ask that you please share any special needs your students may have ahead of time so that we can accommodate their needs. For more information about the Museum's program catalog and prices, please check out https://cmssny.org/education/.
Nourish Designs
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We offer pattern drawing and mandala drawing workshops. We learn a little about the background of mandalas, explore patterns and the benefits to drawing patterns; and of course draw patterns and mandalas. During the class everyone will have the opportunity to draw patterns and a mandala, but it is more about the process and less about the finished mandala. Throughout the workshop we will learn (and experience) how drawing patterns and mandalas can reduce stress, alleviate anxiety, improve focus and increase creative thought. We will also work together to create collaborative designs, exploring the impact of everyone contributing their own unique approach toward a common project. Benefits: • The practice of pattern drawing reduces stress and increases focus. • Exploring how to draw complex patterns helps us understand how to break large goals into less overwhelming segments. • Our collaborative activities create a visual demonstration of how we all approach a similar task from different perspectives and how amazing the result is when everyone contributes to a common task or goal. • Becoming more aware of patterns all around us leads us to look at our surroundings with great curiosity and appreciation