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Splash Art Murals
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Brian Zickafoose is an award-winning Hudson Valley muralist, illustrator, and educator whose work bridges fine art and community engagement. As founder of Splash Art Murals, he transforms storefronts and public spaces across New York with vibrant seasonal and thematic designs that celebrate creativity, collaboration, and local identity. His large-scale projects—such as the Seeds of Connection mural at the Dutchess County Fairgrounds and the Art Day in the Village community banner series—demonstrate how art can activate public spaces and inspire collective pride. Through interactive workshops and artist-in-residence programs, Brian guides students in exploring visual storytelling, symbolism, and design thinking while building confidence and teamwork. His programs align with Visual Arts and SEL standards and can be adapted for grades 3–12 in classroom, assembly, or mural formats.
Elizabeth Zunon
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I am a children's picture book illustrator and author. My most well-known illustrated books include "The Boy Who Harnessed the Wind", "One Plastic Bag: Isatou Ceesay and the Recycling Women of the Gambia" and "Grandpa Cacao: a Tale of Chocolate, from Farm to Family". I work in paint and cut paper collage, and offer school presentations and classroom workshops about my artistic process.
STEAMwhiz - The STEM Learning Lab
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STEAMwhiz - The STEM Learning Lab: Creating Confident, Young Problem Solvers Welcome to STEAMwhiz - The STEM Learning Lab, where we inspire the next generation of innovators through hands-on learning experiences in Science, Technology, Engineering, Arts, and Mathematics (STEAM). Founded in the Capital District of New York, we bring the excitement of the lab directly to your classroom with our in-person labs and workshops. Our mission is to nurture curiosity, creativity, and problem-solving skills in students of all ages. What We Offer: Interactive Workshops: Our comprehensive programs include standards-aligned STEM workshops and hands-on classroom labs for local schools. Our workshops are designed to engage students in hands-on activities and experiments, making STEM concepts come to life. From fundamental concepts of magnetism and energies to more advanced robotic and engineering challenges, we provide immersive experiences that spark a love for learning. Other programs include: After-School Enrichment, Summer, and Break Camps at your location or ours! Hands-on STEM Core Labs: Grade Levels: 1st- 5th Length: 1 hour Size: 1 classroom unit per lab (max. 25 students) Prices: Starting at $250 per lab. Multi-Consecutive lab discounts are available at the time of booking. Highlighted Hands-on STEM Core Labs: Light It Up! Light is Weird. This hands-on lab investigates what light is and how we can control it through blocking, bouncing, and bending. Check out colorful shadows and rainbows in this FUNdamental light exploration lab. Suggested Grade Levels: 1st-3rd. Relevant NYS Standard(s): 1-PS4-2, 1-PS4-3, 4-PS4-2 MagLab: Magnetic Exploration Are all metals magnetic? Are all metals magnets? Using the Scientific Method to guide your learning, investigate the properties of magnets, and determine which materials are magnetic. Explore magnetic properties using magnets to attract and repel each other. Experiment with magnetic levitation and electromagnetism. Suggested Grade Levels: 3rd, 4th. Relevant NYS Standard(s): 3-PS2-3, 3-PS2-4 Energy Lab: Potential vs. Kinetic This energy lab investigates the relationship between Potential and Kinetic Energy, the Law of Conservation of Energy, and how energy is transferred between objects in a system by designing, testing, and modifying a "spool racer" powered by elastic energy. Students will design a "racer" that converts elastic potential energy into mechanical kinetic energy. Brainstorm, prototype, modify, test, and redesign variations to the basic "spool racer" design to meet different design criteria. "Show What You Know" in the ultimate problem-solving challenge, as your "spool racer" is put to the test and proves how a simple toy can be engineered to its best ability! I.D.E.A.S High-Tech MakerLabs – Inventing, Designing, & Engineering for All Students Grade Levels: 2nd- 8th Length: 1-1.5 hours Size: 1 classroom unit per lab (max. 25 students) Prices: Starting at $300 per lab. Multi-Consecutive lab discounts are available at the time of booking. Themes Include: Robotics, Drones, 3D Printing, Coding, Physical Computing Whether you choose our STEM Core Labs or High-Tech Maker Labs, all programs feature: Standards-Aligned Curriculum: the New York State P-12 Science Learning Standards and/or the Engineering Design, and Computer Science + Digital Fluency Standards. Expert Educators: Making complex concepts accessible and fun Convenient and Accessible: We bring all necessary materials and equipment to your location. For more information about our offerings, call 518-512-9595 or email: info@steamwhiz.com
Shaker Heritage Society
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Programs present the fascinating story of the Shakers, beginning with their arrival to our site in Albany in 1776, under the leadership of a woman named Mother Ann Lee. We follow their impact on local and national history and material culture. Daily life in this community was deeply impacted by the introduction of the nearby Erie Canal which fueled its transformation from an agricultural community to a community that was both agricultural and industrial. The Shakers lived as hard working and mindful innovators. They were strict pacifists who sought religious freedom and relinquished private property within their communities, and embraced human equality regardless of gender or race. Today, the Shakers are probably best known for their human-centered architecture and furniture design. It’s simple, functional, and beautiful. It's easy to get lost in the aesthetic qualities of Shaker objects, so a big part of what we do is bring attention to the human side of these objects, and how they are reflective of Shaker values. Students can learn to weave on a loom, and other hands-on activities are possible.
Ulster Performing Arts Center
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Bardavon 1869 Opera House, Inc. (known familiarly as “the Bardavon'') is a New York State nonprofit corporation that owns and operates two historic theaters. The 928-seat Bardavon 1869 Opera House in Poughkeepsie is the oldest continuously operating theater in the state, among the oldest in the country, and is listed on the National Register of Historic Places. The 1500-seat Ulster Performing Arts Center/Broadway Theater (UPAC) is a National Register property built in Kingston in 1927. UPAC was merged into Bardavon's corporate structure in 2007. The Bardavon consistently presents the highest quality music, dance, theater, and classic films in both its venues. The Bardavon has brought together artists, businesses, and government to produce outdoor events that draw thousands of residents and visitors to the region annually, providing free access to superb art as a source of community pride, urban revitalization, and cultural tourism. The Bardavon Education Program partners with regional schools in offering unique arts-based learning experiences for students and innovative tools for teachers. The continued restoration and preservation of the Bardavon 1869 Opera House and the Ulster Performing Arts Center/Broadway Theater is also a vital aspect of our mission.
Ira Marcks
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Ira Marcks is an award-winning graphic novelist and educator whose books have been recommended by the New York Times and American Library Association. Ira's in-person and virtual visits include two programs that can be schedule as a single classroom event or combined to create a full day author visit. Program 1: Making Comics. (Performance) An introduction to Ira’s creative process through the unique elements of comic storytelling: frame, character, setting, and speech bubble. This program is intended for a large group. Program 2: Drawing Faces. (Classroom Presentation) A hands-on lesson in designing believable and expressive comic characters. Students will learn Ira's step by step process for creating a cartoon face, followed by an insightful look at the role of facial expressions in comic storytelling. Only a pencil, paper, and Sharpie Marker are required to participate. This program is intended for classroom interaction. Testimonials: “Ira is that rare breed of artist who seamlessly blends his creative side and a seemingly effortless ability to teach. He brings a welcoming and open approach to arts education.” — Carolyn Fagan, Library Program Director, Troy, New York “Ira was one of the most dynamic presenters we have ever had. The students were fully engaged and the teachers were too. We hope he will come back. ” — Martha Sweeney, Head of The Odyssey School, Baltimore, Maryland
Challenge Day
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Experiential 6 1/2 hour program that guides 100 students and 25 adults through interactive activities that allow them to practice the tools that have proven to support connection, inclusivity and break down barriers.
TEEN TRUTH
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With a reach of over 12 million students, TEEN TRUTH is a leading educational services company dedicated to empowering student voices, fostering positive school culture, and building student resilience. Originating from the success of an award-winning, student-filmed documentary series, TEEN TRUTH delivers North America’s best school assemblies, interactive student leadership summits, and high-quality professional development workshops. Visit www.teentruth.net to discover how we can elevate Social-Emotional Learning (SEL) initiatives at your middle or high school.
Ms. Lisa
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Interactive Pre-K music programs for ages 2 - 5, and school aged programs for small groups K - 2. Hands-on musical activities with rhythm instruments and creative movement & dance. Book well in advance.
Brian Rush
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Traveling shop class is a unique program that makes wood working accessible and safe for students grades PreK-8. Students learn about a trade that is both a career and an art form. Students get to make wood sculptures with specialized tools in a safe environment; all materials and supplies provided. With guidance and one-on-one attention, students will design and create their own unique wood sculpture to make and keep. Traveling shop class easily aligns with any visual arts curriculum addressing goals for sculpture, critical thinking and problem solving, culture and careers. Traveling shop class addresses the NYS standards for the visual arts for creating and connecting. Students will generate and conceptualize artistic ideas and work. They will organize and develop their ideas and work experimenting with forms, materials and artmaking approaches, balancing experimentation with safety and responsibility, while interacting in ways that enhance and empower their lives. Through artmaking students develop awareness, knowledge and experiences, and solve artistic problems. Part of the traveling shop class presentation is about environmental conservation which has cross curricular connections to science goals for habitats. 21st Century Skills such as critical thinking, creativity, social skills, communication, flexibility, problem solving, productivity, adaptability, curiosity and imagination, self-direction and perseverance are embedded as students plan and build, share, take turns, make corrections, and practice safety. Traveling shop class programming is easily adaptable for unique school-wide or individual class experiences including a modified format to be inclusive of all abilities.
Deb Cavanaugh
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Music enrichment geared to your curriculum. This can include a songwriting component and a wide variety of topics.
Herren Talks
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Chris Herren is a former professional basketball player, a voice on the topic of substance use prevention and a wellness advocate. Since 2009, Chris has spoken to over two million students, athletes and community members, sparking honest discussions on the topics of substance use disorder and wellness. A person in long-term recovery, Chris continues to share his story in school communities nationally with a renewed focus on prevention education and challenging audiences to rethink how we look at the disease of addiction – changing the focus from the last day to the first.